Home · Gamification

Gamification

We apply gaming logic to real-world systems.

We turn brands into structured participation engines and scale behavioral infrastructure — loyalty, promotions, missions and leaderboards built to run at national scale and improved continuously through live ops. We don't run campaigns; we build systems that keep running.

RetailTelecomFood & FMCGB2B eventsKidsLocation-basedCivicLive ops
30+
Systems shipped
15+
Years
20+
Major brands
100M+
Retail reach
5M+
Downloads
100+
International awards
Cannes Lions Shortlist
Golden Drum Silver
Effie
Creativity Intl. 5× Platinum
ADC · Internetics

01 · Large-scale retail infrastructure

Carrefour — participation as infrastructure

Hora Carrefour Centenar interactive online game

Carrefour · Centenar · Online game

Hora Carrefour

Carrefour’s ‘Centenary’ campaign, turned into an interactive online game. A traditional Romanian sewing kit, received as a gift, unfolds into a digital ‘hora’ — players stitch folk motifs and join the dance, celebrating a double milestone: 17 years of Carrefour in Romania and the Centenary of the Great Union. A nationwide, participation-first campaign that blended heritage with modern play.

Online gameCentenar
Campaign ↗  ·  Trailer ↗
Carrefour 18-year anniversary — game, live concert and interactive

Carrefour · 18 ani · Game, Live & interactive

Carrefour — Roadshow aniversar

Carrefour’s 18-year anniversary, staged as a multi-format celebration: Romania’s first interactive cinema ad (the audience played a live game on their phones, on the big screen), an exclusive private Andra concert streamed to the 180 campaign winners and hosted by Cătălin Măruță, plus the on-site anniversary party and a prize game that turned the milestone into participation — the #Aniversare18ani game passed 1M+ sessions and set a national record: 1,547 people playing live in multiplayer, Romania’s largest live mobile interaction. One milestone, played across screen, stage and store.

LiveInteractive
Game ↗  ·  Record Party ↗  ·  Interactive Cinema Ad ↗  ·  Andra LIVE ↗
Shop Like a Jedi in-store Kinect activation

Carrefour × Publicis · Star Wars · ★ Cannes & Golden Drum

Shop Like a Jedi

A Carrefour × Star Wars activation for the Episode VII launch: a giant Kinect-powered interactive wall turned the supermarket shelf into play — shoppers ‘used the Force’ to fill their cart. Cannes-shortlisted, 3× Golden Drum Silver.

KinectAwarded
Watch ↗  ·  Variant ↗
Carrefour Rubbiz collectibles and Big Retail AR activation

Carrefour · Rubbiz loyalty · AR + BTL

Cards Collectables & Big Retail AR

The Rubbiz collectible-character loyalty world, extended into a large-scale in-store AR + BTL experience — a memorable retail activation that turned collecting and shopping into play.

CollectiblesAR / BTL
Watch ↗
Benji the Allosaurus experiential Carrefour activation

Carrefour · Experiential · Arduino + 3D

Benji the Allosaurus

A mysterious ‘Live Raptor’ crate planted in a mall: curious families stepped inside to meet Benji, an Allosaurus brought to life with Arduino, 3D and storytelling — experiential BTL built for wonder.

ExperientialArduino + 3D
Watch ↗
Carrefour Mobile App

Carrefour · Mobile app · Retail

Carrefour Mobile App

The Carrefour shopping-companion app — smart lists with barcode scanning, store locator and real-time in-store offers via Bluetooth beacons. Part of the wider Carrefour retail engagement system.

MobileRetail
Watch ↗

02 · Small & independent retail

Gamification for small & independent retail

Simplomat retail gamification platform

Simplomat · Retail gamification · Rural shops

Simplomat

Helping small village shops compete with big-retail chains. An in-shop device, gamified for the shop's sellers: hitting sales thresholds earned them practical rewards such as an iron — genuinely valuable for low-income rural sellers, often women. Same mission as PentruProfit, but the gamification was deliberately tuned to the person using it — here, the seller.

GamificationRetail
Watch ↗
PentruProfit

PentruProfit · Retail gamification · Online (rural)

PentruProfit

Same mission as Simplomat — helping small rural shops hold their own against big-retail chains — but gamification tuned to a different persona: the shop OWNER. A B2B platform where well-targeted goals rewarded owners who promoted and stocked products from different suppliers, lifting the thin margins of independent village commerce.

B2BWeb app
Watch ↗

03 · Telecom — Orange & Vodafone

Orange — nationwide engagement architecture

Orange 4G Fun Kit and Metro mobile activations

Orange × Publicis · 4G adoption · Mobile · ★ Internetics 1st

Orange 4G — Fun Kit & Metro

A national campaign to make 4G tangible, built as a suite of mobile activations: the Fun Kit and the Metro experience turned raw network speed into playable participation. Rolled out at national scale, it drove 4G adoption by letting people feel the difference through games and challenges — not ads — across phones and the city.

Mobile4G
Fun Kit ↗  ·  Metro ↗  ·  National ↗
Finger Olympics live competition

Orange × Publicis · Live competition · ★ Mobile Awards

Finger Olympics (1 & 2)

A national live-competition platform for Orange. Finger Olympics turned a telecom audience into active, repeat players through real-time, IoT-connected challenges — and ran across two editions (1 & 2). Built as participation infrastructure rather than a one-off campaign, it scaled engagement countrywide and kept players coming back to compete.

LiveNational
Edition 1 ↗  ·  Edition 2 ↗
Orange Cloud Game

Orange × Publicis · Kinect · BTL

Orange Cloud Game

A Kinect-driven interactive interface turning Orange's cloud into a playful brand demo.

KinectBTL
Watch ↗
First Decorated Tree on Facebook

Orange × Publicis · 2012 · Social-first · ★ Webstock 1st

First Decorated Tree on Facebook

A social-first Orange Christmas campaign — the first collectively decorated tree on Facebook.

SocialHolidays
Watch ↗

04 · Food & lifestyle

KFC — intent into measurable participation

KFC Bites to Win

KFC × MRM · ★ Golden Drum

Bites to Win

A mobile instant-reward loop for impulse-driven engagement — Golden Drum Silver, 100K+ downloads.

Mobile100K+ downloads
Watch ↗
KFC Wi-Fi Test

KFC × MRM · ★ FIBRA

WiFi Test

A utility login transformed into branded interaction — turning a routine moment into measurable participation.

In-storeAwarded
Watch ↗  ·  Românul Modern ↗  ·  Bacalaureat ↗
I Want KFC scream-to-save Gen Z app

KFC × MRM · Gen Z · Mobile

I Want KFC

A scream-to-save mechanic built for Gen Z: the louder you shout your craving into the phone, the bigger the discount — a visual ‘speedometer’ tracks the roar up to 20% off, then drops a unique KFC code. Unconventional, shareable, built to convert intent.

Gen ZUp to 20% off
Watch ↗

05 · B2B, events & culture

Turning flagship events into funnels

Visa Marketing Day live event

Visa CEE × Publicis Events · B2B event · 2026

Visa Marketing Day — Game On

A multi-layer participation engine turning Visa's flagship B2B event into a measurable funnel: a personal AI-generated avatar, daily challenges in the run-up, then location-based QR experiences on the day — all feeding a live leaderboard on the main stage. Engagement started days before the doors opened and carried into the room.

Read the case study ↗
Romanian Design Week 2015 festival app

RDW 2015 × The Institute · Festival app · ★ Creativity Silver

Romanian Design Week 2015

The official mobile app for Romanian Design Week 2015 — program, map and discovery for one of the region’s biggest design festivals, in your pocket.

FestivalMobile
Watch ↗
The Perfect Phone

Internet & Mobile World · Event

The Perfect Phone

An interactive iPad experience built for the Internet & Mobile World event.

EventiPad
Watch ↗
Vodafone Romoji branded emoji keyboard

Vodafone × MRM · Branded keyboard · App

Romoji Keyboard

A branded emoji keyboard for Vodafone — a collection of Romanian-culture emoji (Dracula, the Maramureș gate, the shepherd dog), giving people a more local, authentic way to chat.

VodafoneApp
Watch ↗

06 · Immersive & motion

Bridging physical interaction with digital play

Vodafone Digital Public Library QR activation

Vodafone × UM · QR activation · OOH · ★ Creativity Silver

Vodafone — Digital Public Library

An award-winning Vodafone activation — walls in metro and train stations turned into virtual libraries; passers-by scan QR codes on the book spines to download free e-books, promoting mobile internet.

QROOH
Watch ↗  ·  Clip 2 ↗
Antrefrig Stil Retro AR campaign

Antrefrig × Griffin · AR · Retail

Antrefrig — Stil Retro

An augmented-reality campaign for Antrefrig's retro-style pâté — turning a supermarket product into an interactive AR experience.

ARFMCG
Watch ↗
Sprite — Fortune by Wheel

Sprite × MRM · Promo · iPad

Sprite — Fortune by Wheel

A digital prize-wheel promo for Sprite, on iPad.

PromoiPad
Watch ↗
Milka Sandwich advergame

Milka × TUC/LU · Advergame · BTL

Milka Sandwich

A mobile advergame for the launch of Milka Sandwich (with TUC & LU): players flip a coin for chocolate or biscuit, but it always lands on its edge — dramatizing the product's perfect balance of both.

AdvergameFMCG
Watch ↗
Activation Tool

JTI × Publicis · Mini-games

Activation Tool

A portfolio of iPad mini-games and prize mechanics for JTI field activations, with Publicis.

Mini-gamesiPad
Watch ↗

07 · Kids & education

Designed for early development

Wiggy Piggy early-learning game

Early learning

Wiggy Piggy

A cognitive-reinforcement system through structured play — early learning, pattern recognition and developmental engagement.

CognitiveEarly learning
Watch ↗
Bit&R coding platform for kids

Bit&R · Kids coding · Alpha USA

Bit&R

A gamified coding platform that teaches kids to program through play — built by co-founder Costin, selected for the Alpha USA Startups accelerator.

Kids codingEdTech
Visit ↗

08 · Healthcare & pharma

Gamification for healthcare & pharma

Academia Spațială Dr. Leahu — pediatric dental clinic with gamification

Clinicile Dr. Leahu · In-clinic + online

Space Academy

Romania’s first pediatric dental clinic built as a gamified world — age-specific games in the waiting rooms, a personal card kids scan to interact with the staff, the motion-controlled ‘Exploratron’ simulator, and a collectible-badge system they keep building online for brushing and check-ups.

Healthcare · KidsCollectible badgesMotion play
Watch ↗
PortalDent gamified e-learning platform for Dr. Leahu doctors

Clinicile Dr. Leahu · Doctor e-learning · Gamified + HR rewards

PortalDent

A gamified e-learning platform for the doctors of the Dr. Leahu clinics — courses and lessons with a points-and-rewards layer wired into HR, where training performance translates into salary rewards. Continuing medical education turned into a motivating, measurable game.

E-learningHR rewards
Watch ↗  ·  Site ↗
DentalVerse official mobile app for the Dr. Leahu clinics

Clinicile Dr. Leahu · Patient app · iOS + Android

DentalVerse

The official patient app of the Dr. Leahu dental clinics — appointments, a personal medical journal, documents and subscriptions, on iOS and Android.

HealthcareMobile app
Watch ↗
Novartis interactive medical storytelling

Novartis × Saatchi & Saatchi · Medical

Novartis

An interactive medical storytelling tool — turning complex clinical content into a guided, engaging experience.

PharmaStorytelling
Watch ↗  ·  Clip 2 ↗
Jaydess Doctorii de Succes quiz app

Bayer × Friends\TBWA · Pharma · Closed loop

Jaydess — Closed Loop

A closed-loop medical-marketing app for Bayer’s Jaydess contraceptive — the ‘Doctorii de Succes’ tablet quiz-game for doctors, with built-in performance tracking so engagement is measured end to end.

PharmaPerformance
Watch ↗

Want a participation system that keeps running?

Tell us what behavior you're trying to move. You'll get a system back — designed like a game, built like infrastructure, scaled like a platform.